TheLab Minigame 1.18a
TheLab Minigame 1.18aTheLab 小游戏 1.18a
◦•●❤♡ ᴄᴏɴᴛᴀᴄᴛ ꜱʜɪᴍᴍᴇʀᴇɴᴄᴇ#5219 ꜰᴏʀ ꜱᴜᴘᴘᴏʀᴛ ♡❤●•◦
https://i.imgur.com/VtupPrt.png
http://thelab.flipsidemc.com/images/TheLabMiniGame.png TheLaboratory是我们当地的科学专家Zuk博士运营的游戏!他需要你的帮助!Zuk 一直致力于许多令人兴奋的新发明,但它们都未经测试。你适合这份工作吗?
https://i.imgur.com/hVDSlXt.png
» Zuk 博士
» 重量轻且易于使用!
» 无依赖性
» Texturepack 声音
» 100% 可翻译
» 不闪烁计分板
» 易于设置
» MultiArena 支持
» BungeeCord 支持
» MySQL 统计信息
» 旋转系统
» ActionBar 和标题
» 14 个微型游戏:
■ DODGE BALL
■ ELECTRIC FLOOR
■ GOLD RUSH
■ CRAZY_PAINTS
■气球爆破
■ SNOWMAN
■ SPLEGG
■ FIGHT
■ WHACKAMOB
■ BOATWARS
■ PIG RACING
■ ROCKET RACE
■ BREAKING BLOCKS
■ CATASTROPHIC
https://i.imgur.com/8SlxQPn.png
MiniGame Overview 的最新完整版本
在以下服务器上制作的视频:
Ram:400 MB
CPU:Intel Pentium 2.8 ghz 双核
https://i.imgur.com/Nc1LfeH.png
代码:
Code (Text):Player: - None/tl join <id>/tl leaveAdmin: - tl.admin/tl create <id> <min>/tl delete <id>/tl addexperiment <id> <EXPERIMENT_NAME>List of Experiments:- DODGE_BALL- ELECTRIC_FLOOR- GOLD_RUSH- CRAZY_PAINTS- BALLOON_POP- SNOWMAN- SPLEGG- FIGHT- WHACKAMOB- BOATWARS- PIG_RACING- BREAKING_BLOCKS- ROCKET_RACE- CATASTROPHIC
http://thelab.flipsidemc.com/images/TheLabTutorial.png
教程
代码:
Code (Text):1. Create a SETUP using: /tl create <id> <min>2. Follow the setup in-game3. Add experiments using: /tl addexperiment <id> <Experiment_Name>4.a. Create a sign <ID>b. Enable BungeeCord mode5. Put this link https://raw.githubusercontent.com/AsaPlaysMC/Fr33style-Resourcepacks/master/LabPack.zip in server.proprietes section resource-pack.6. And that's it, congratulations!http://thelab.flipsidemc.com/images/TheLabAPI.pngCode (Text): import ro.Fr33styler.TheLab.Api.GameEndEvent; import ro.Fr33styler.TheLab.Api.GameJoinEvent; import ro.Fr33styler.TheLab.Api.GameLeaveEvent; @EventHandler public void onJoin(GameJoinEvent e) { Player p = e.getPlayer(); } @EventHandler public void onEnd(GameEndEvent e) { List<Player> players = e.getPlayers(); Player[] top = e.getTop(); } @EventHandler public void onLeave(GameLeaveEvent e) { Player p = e.getPlayer(); }
应用程序接口
代码:
import ro.Fr33styler.TheLab.Api.GameEndEvent;import ro.Fr33styler.TheLab.Api.GameJoinEvent;import ro.Fr33styler.TheLab.Api.GameLeaveEvent;@EventHandler public void onJoin(GameJoinEvent e) { Player p = e.getPlayer(); } @EventHandler public void onEnd(GameEndEvent e) { List<Player> players = e.getPlayers(); Player[] top = e.getTop(); } @EventHandler public void onLeave(GameLeaveEvent e) { Player p = e.getPlayer(); }
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